https://gyazo.com/4e62156592322c258d7976e24458d66e (How does the thing push the ball?)
Make a part, then inside of it put a script like this.
local debris = game:service("Debris") function onTouched(hit) local F = Instance.new("BodyVelocity") F.Parent = hit F.velocity = script.Parent.CFrame.lookVector * 50 F.maxForce = Vector3.new(4e+006,3e+005,4e+006) debris:AddItem(F,0.3) wait(1) end script.Parent.Touched:connect(onTouched)
Closed as Not Constructive by AmericanStripes
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?