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How could I detect the distance a player's character falls? [closed]

Asked by 10 years ago

This question already has an answer here:

How would I create Fall Damage in my game?

How would I go about detecting when a player's character falls, and how far they fall, and apply damage depending on that distance?

Marked as Duplicate by evaera

This question has been asked before, and already has an answer. If those answers do not fully address your question, then please ask a new question here.

Why was this question closed?

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Answered by
nate890 495 Moderation Voter
10 years ago

Someone asked this question earlier here. Take a look at this fall damage script I made awhile ago.

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Answered by 10 years ago

I believe that most fall damage scripts just check the torso's velocity or something of the such.

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Answered by 10 years ago

Fall damage scripts are made using BodyForce which is also used for Gravity scripts.