The models name is arena1
Although it's probably better to store things in the ReplicatedStorage, lighting was the old way of doing things.
It's game.Lighting.arena1.Parent = workspace
should work.
Alright well I have one question, why would you have an object in the lighting service. Well anyways, it's quite simple. You'd have to change the Parent
property of that object (AKA the location of the object). So it would first look like this: game.Lighting.arena1.Parent
. Now we have to set the parent property of arena1 to the Workspace. So we'd specify the parent using "=" , so the final product would be this:
game.Lighting.arena1.Parent = game.Workspace --we set the parent property of that object to the Workspace
Well it wasn't much :/. Please if you're asking questions, don't let it be this simple. Look it up er something. Anyways I hope this helped. If you have any questions, please post a comment below. Otherwise, if you have other questions I have some helpful links below. YOUR WELCOME!!!
LINKS:
Roblox Wiki: http://wiki.roblox.com/index.php/Scripting#Roblox-Defined_Types
The Parent Property: http://wiki.roblox.com/index.php?title=API:Class/Instance/Parent
"Posting good questions" Article: https://scriptinghelpers.org/help/how-post-good-questions-answers
Community Guidlines: https://scriptinghelpers.org/help/community-guidelines
Well, You could do this script :
This should make your model go to workspace.
--Script Made by NeonTurtle2001 (Credit) while true do wait() local Model = game.Lighting.arena1 for I = 1, #Model do local yes = true if yes then Model.Parent = game.Workspace return end end end return end
Closed as Not Constructive by evaera
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?