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How to flip the camera, but have it behave normally? [closed]

Asked by 10 years ago

Edit :

I should probably explain a little better, since it doesn't make sense to allow a player to move the camera while also using :SetRoll.

I made a script that flips your gravity, so you're standing on the ceiling. I used :SetRoll to also flip your camera upside down.

I'd like to be able to move the camera around normally (hold down right mousebutton and drag it around), but have your camera be upside down at the same time.

What's the best way to do this?

Closed as Not Constructive by PrismaticFruits, Dovydas1118, raid6n, and IAmNotTheReal_MePipe

This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.

Why was this question closed?

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Answered by 10 years ago

I do not know if this can be done at all. When you hold down right mouse and drag it, I think that is built in to the game and unable to be changed. However, you could force first person to avoid the problem entirely, but that might not be what you want.

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I don't mean to change the fact that you hold down right mouse to drag. I'm attempting to make that function STAY. :S I suppose I'll just have to re-script it entirely. Scriptos 45 — 10y
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