lets say i want to kill a player then i want him to respawn in the old place he died how could i do that ? i know how to kill him , i know couple events .. but cant do it
(Scripting Helpers is not a request site by the way)
But here :
--[iLegimate]-- local Player = game.Players.LocalPlayer local DeathPosition = script.StringValue Player.Character.Humanoid.Died:connect(function(dead) DeathPosition.Value = Player.Character.Head.Position wait(4) -- Adjust this to to the time it takes the player to respawn Player.Character:MoveTo(DeathPosition.Value) end)
There you go!
Closed as Not Constructive by neoG457, M39a9am3R, LegitimatlyMe, and User#5978
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?