Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Making a SurfaceGUI Functional [closed]

Asked by
Perlux 0
10 years ago

So, I can create SurfaceGUI's that are GUI's projected onto a brick/surface, as the name states. However, I don't understand how to make parts of the GUI clickable. I also can't do this on ScreenGUI, so it will help me with that aswell.

Thanks! Perlux.

Locked by JesseSong

This question has been locked to preserve its current state and prevent spam and unwanted comments and answers.

Why was this question closed?

4 answers

Log in to vote
0
Answered by
Mazux 140
10 years ago

You need to use the "TextButton" object. That'll make it clickable and functions can be called if you've got one of those.

Ad
Log in to vote
0
Answered by 10 years ago

SurfaceGUI and ScreenGUI are very similar, the only difference being one is in a player and the other is in a part. Learn how to do one, and you know how to do the other. I suggest checking out the wiki's beginner's GUI tutorial and the beginner's guide to GUI. Yes, they are two different pages.

Log in to vote
-1
Answered by 10 years ago

When answering, if your answer does not fully solve the question, it should be written as a comment to the question instead of as an answer.

MAGIC

0
That is not a valid answer, you CANNOT simply write something that does not relate to ROBLOX as the content of your answer. How and what does magic have to do with what the poster is trying to portray and convey? JesseSong 3916 — 3y
Log in to vote
-1
Answered by 4 years ago

but wait theres more

0
That is not a valid answer. JesseSong 3916 — 3y