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How do you do a specific 'if player=me/char id destroy or teleport here" script on a regular block? [closed]

Asked by 8 years ago

my starting solution; (didn't work)

if (me) is (blank) studs near teleport to (blank)

Closed as Too Broad by YellowoTide, HungryJaffer, and FearMeIAmLag

This question has been closed because it is too broad and is generally unanswerable. Please ask a more specific question.

Why was this question closed?