I know to make this it involves with a comple animations and at the edge of the part you would have to add something that allows you to hold and move on it like this sort of script
setupCheck = game.ServerStorage:findFirstChild("Animations") if setupCheck == nil then error(script.Name .. " hasn't been setup!", 0) end -- Yes I really just did that
anims = game.ServerStorage.Animations:GetChildren()
game.Players.PlayerAdded:connect(function(player) function playAnimation(name) for i, anim in ipairs(anims) do if anim.Name:lower() == name:lower() then local b = player.Character.Humanoid:LoadAnimation(anim) b:Play() print(player.Name .. " played animation: " .. anim.Name) end end end
player.Chatted:connect(function(message) if message:sub(1, 3) == "/e " then local a = playAnimation(message:sub(4)) end end)
end)
I know its this again but can someone tell me what i would have to do?
Closed as Not Constructive by Muoshuu, Relatch, and Unclear
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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