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How would i make flight tools? (STILL NEED HELP) [closed]

Asked by 9 years ago

I have script which friend made me but does not work any help? It doesn't show me the tool or anything This is the code

Name = "Fly"
pi = 3.141592653589793238462643383279502884197163993751
a = 0
s = 0
ndist = 13
rs = 0.025
siz = Vector3.new(1, 1, 1)
form = 0
flow = {}
function CFC(P1,P2)
    local Place0 = CFrame.new(P1.CFrame.x,P1.CFrame.y,P1.CFrame.z) 
    local Place1 = P2.Position
    P1.Size = Vector3.new(P1.Size.x,P1.Size.y,(Place0.p - Place1).magnitude) 
    P1.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
end
function checktable(table, parentneeded)
    local i
    local t = {}
    for i = 1, #table do
        if table[i] ~= nil then
            if string.lower(type(table[i])) == "userdata" then
                if parentneeded == true then
                    if table[i].Parent ~= nil then
                        t[#t + 1] = table[i]
                    end
                else
                    t[#t + 1] = table[i]
                end
            end
        end
    end
    return t
end
if script.Parent.Name ~= Name then
User = game:service("Players").Nineza
HB = Instance.new("HopperBin")
HB.Name = Name
HB.Parent = User.StarterGear
script.Parent = HB
User.Character:BreakJoints()
end
speed = 100
script.Parent.Selected:connect(function(mar)
    s = 1
    torso = script.Parent.Parent.Parent.Character.Torso
    LeftShoulder = torso["Left Shoulder"]
    RightShoulder = torso["Right Shoulder"]
    LeftHip = torso["Left Hip"]
    RightHip = torso["Right Hip"]
    human = script.Parent.Parent.Parent.Character.Humanoid
    bv = Instance.new("BodyVelocity")
    bv.maxForce = Vector3.new(0,math.huge,0)
    bv.velocity = Vector3.new(0,0,0)
    bv.Parent = torso
    bg = Instance.new("BodyGyro")
    bg.maxTorque = Vector3.new(0,0,0)
    bg.Parent = torso 
    connection = mar.Button1Down:connect(function()
        a = 1
        bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
        bg.maxTorque = Vector3.new(900000,900000,900000)
        bg.cframe = CFrame.new(torso.Position,mar.hit.p) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
        bv.velocity = CFrame.new(torso.Position,mar.hit.p).lookVector * speed
        moveconnect = mar.Move:connect(function()
            bg.maxTorque = Vector3.new(900000,900000,900000)
            bg.cframe = CFrame.new(torso.Position,mar.hit.p) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
            bv.velocity = CFrame.new(torso.Position,mar.hit.p).lookVector * speed
        end)
        upconnect = mar.Button1Up:connect(function()
            a = 0
            moveconnect:disconnect()
            upconnect:disconnect()
            bv.velocity = Vector3.new(0,0,0)
            bv.maxForce = Vector3.new(0,math.huge,0)
            torso.Velocity = Vector3.new(0,0,0)
            bg.cframe = CFrame.new(torso.Position,torso.Position + Vector3.new(torso.CFrame.lookVector.x,0,torso.CFrame.lookVector.z))
            wait(1)
        end)
    end)
    while s == 1 do
        wait(0.02)
        flow = checktable(flow, true)
        local i
        for i = 1,#flow do
            flow[i].Transparency = flow[i].Transparency + rs
            if flow[i].Transparency >= 1 then flow[i]:remove() end
        end
        if a == 1 then
            flow[#flow + 1] = Instance.new("Part")
            local p = flow[#flow]
            p.formFactor = form
            p.Size = siz
            p.Anchored = true
            p.CanCollide = false
            p.TopSurface = 0
            p.BottomSurface = 0
            if #flow - 1 > 0 then
                local pr = flow[#flow - 1]
                p.Position = torso.Position - torso.Velocity/ndist
                CFC(p, pr)
            else
                p.CFrame = CFrame.new(torso.Position - torso.Velocity/ndist, torso.CFrame.lookVector)
            end
            p.BrickColor = BrickColor.new("Cyan")
            p.Transparency = 0.7
            p.Parent = torso
            local marm = Instance.new("BlockMesh")
            marm.Scale = Vector3.new(1.9, 0.9, 1.725)
            marm.Parent = p
            local amplitude
            local frequency
            amplitude = pi
            desiredAngle = amplitude
            RightShoulder.MaxVelocity = 0.4
            LeftShoulder.MaxVelocity = 0.4
            RightHip.MaxVelocity = pi/10
            LeftHip.MaxVelocity = pi/10
            RightShoulder.DesiredAngle = desiredAngle
            LeftShoulder.DesiredAngle = -desiredAngle
            RightHip.DesiredAngle = 0
            LeftHip.DesiredAngle = 0
        end
    end
end)
script.Parent.Deselected:connect(function()
a = 0
s = 0
bv:remove()
bg:remove()
if connection ~= nil then
connection:disconnect()
end
if moveconnect ~= nil then
moveconnect:disconnect()
end
if upconnect ~= nil then
upconnect:disconnect()
end
while s == 0 do
    wait()
    if #flow > 0 then
        flow = checktable(flow, true)
        local i
        for i = 1,#flow do
            flow[i].Transparency = flow[i].Transparency + rs
            if flow[i].Transparency >= 1 then flow[i]:remove() end
        end
    end
end
end)
while true do
    wait()
    if s == 1 then
        return
    end
end
script:remove()

0
You need to describe exactly what it's supposed to do, and in what way it isn't working. Otherwise, it will be very difficult to correct the problem. TaslemGuy 211 — 9y
0
It ist showing up at all Codboy22 9 — 9y
0
You don't need to put so many numbers for pi. There is a 'math.pi' value DigitalVeer 1473 — 9y

Closed as Not Constructive by AmericanStripes

This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.

Why was this question closed?

1 answer

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0
Answered by 9 years ago

Not sure if these 2 problems are effective on your script, but:

Line 37. You are supposed to put "Name" in string. Line 38. You are supposed to parent it in the backpack, not the startergear, otherwise you need to reset for the tool.

0
Its not even showing me the tool at all still Codboy22 9 — 9y
0
Where would i put the script? Codboy22 9 — 9y
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