I have script which friend made me but does not work any help? It doesn't show me the tool or anything This is the code
Name = "Fly" pi = 3.141592653589793238462643383279502884197163993751 a = 0 s = 0 ndist = 13 rs = 0.025 siz = Vector3.new(1, 1, 1) form = 0 flow = {} function CFC(P1,P2) local Place0 = CFrame.new(P1.CFrame.x,P1.CFrame.y,P1.CFrame.z) local Place1 = P2.Position P1.Size = Vector3.new(P1.Size.x,P1.Size.y,(Place0.p - Place1).magnitude) P1.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) end function checktable(table, parentneeded) local i local t = {} for i = 1, #table do if table[i] ~= nil then if string.lower(type(table[i])) == "userdata" then if parentneeded == true then if table[i].Parent ~= nil then t[#t + 1] = table[i] end else t[#t + 1] = table[i] end end end end return t end if script.Parent.Name ~= Name then User = game:service("Players").Nineza HB = Instance.new("HopperBin") HB.Name = Name HB.Parent = User.StarterGear script.Parent = HB User.Character:BreakJoints() end speed = 100 script.Parent.Selected:connect(function(mar) s = 1 torso = script.Parent.Parent.Parent.Character.Torso LeftShoulder = torso["Left Shoulder"] RightShoulder = torso["Right Shoulder"] LeftHip = torso["Left Hip"] RightHip = torso["Right Hip"] human = script.Parent.Parent.Parent.Character.Humanoid bv = Instance.new("BodyVelocity") bv.maxForce = Vector3.new(0,math.huge,0) bv.velocity = Vector3.new(0,0,0) bv.Parent = torso bg = Instance.new("BodyGyro") bg.maxTorque = Vector3.new(0,0,0) bg.Parent = torso connection = mar.Button1Down:connect(function() a = 1 bv.maxForce = Vector3.new(math.huge,math.huge,math.huge) bg.maxTorque = Vector3.new(900000,900000,900000) bg.cframe = CFrame.new(torso.Position,mar.hit.p) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) bv.velocity = CFrame.new(torso.Position,mar.hit.p).lookVector * speed moveconnect = mar.Move:connect(function() bg.maxTorque = Vector3.new(900000,900000,900000) bg.cframe = CFrame.new(torso.Position,mar.hit.p) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) bv.velocity = CFrame.new(torso.Position,mar.hit.p).lookVector * speed end) upconnect = mar.Button1Up:connect(function() a = 0 moveconnect:disconnect() upconnect:disconnect() bv.velocity = Vector3.new(0,0,0) bv.maxForce = Vector3.new(0,math.huge,0) torso.Velocity = Vector3.new(0,0,0) bg.cframe = CFrame.new(torso.Position,torso.Position + Vector3.new(torso.CFrame.lookVector.x,0,torso.CFrame.lookVector.z)) wait(1) end) end) while s == 1 do wait(0.02) flow = checktable(flow, true) local i for i = 1,#flow do flow[i].Transparency = flow[i].Transparency + rs if flow[i].Transparency >= 1 then flow[i]:remove() end end if a == 1 then flow[#flow + 1] = Instance.new("Part") local p = flow[#flow] p.formFactor = form p.Size = siz p.Anchored = true p.CanCollide = false p.TopSurface = 0 p.BottomSurface = 0 if #flow - 1 > 0 then local pr = flow[#flow - 1] p.Position = torso.Position - torso.Velocity/ndist CFC(p, pr) else p.CFrame = CFrame.new(torso.Position - torso.Velocity/ndist, torso.CFrame.lookVector) end p.BrickColor = BrickColor.new("Cyan") p.Transparency = 0.7 p.Parent = torso local marm = Instance.new("BlockMesh") marm.Scale = Vector3.new(1.9, 0.9, 1.725) marm.Parent = p local amplitude local frequency amplitude = pi desiredAngle = amplitude RightShoulder.MaxVelocity = 0.4 LeftShoulder.MaxVelocity = 0.4 RightHip.MaxVelocity = pi/10 LeftHip.MaxVelocity = pi/10 RightShoulder.DesiredAngle = desiredAngle LeftShoulder.DesiredAngle = -desiredAngle RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end end end) script.Parent.Deselected:connect(function() a = 0 s = 0 bv:remove() bg:remove() if connection ~= nil then connection:disconnect() end if moveconnect ~= nil then moveconnect:disconnect() end if upconnect ~= nil then upconnect:disconnect() end while s == 0 do wait() if #flow > 0 then flow = checktable(flow, true) local i for i = 1,#flow do flow[i].Transparency = flow[i].Transparency + rs if flow[i].Transparency >= 1 then flow[i]:remove() end end end end end) while true do wait() if s == 1 then return end end script:remove()
Not sure if these 2 problems are effective on your script, but:
Line 37. You are supposed to put "Name" in string. Line 38. You are supposed to parent it in the backpack, not the startergear, otherwise you need to reset for the tool.
Closed as Not Constructive by AmericanStripes
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?