so that every round there would be a new map. Anyone?
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category. Why was this question closed?
while true do wait(05) --Time before map changes-- t = game.Lighting.Example:clone() or game.Lighting.ExampleTwo:clone() t.Parent = game.Workspace end
Never tried it myself,but give it a go.
Here is a blog post on that.
Closed as Not Constructive by evaera
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?