How to get a player from hitting a part? [Solved]
Took a long break from coding and im getting back into it but forgot how to get a player from the character when the character hit a part. Its so when the player hits the part they get 5 coins.
Code
1 | local coin = game.Workspace.coin |
2 | coin.Touched:Connect( function (hit) |
3 | if hit.Parent:FindFirstChild( "Humanoid" ) then |
4 | local player = hit:GetPlayerFromCharacter(hit.Parent) |
5 | player.leaderstats.Coins.value = player.leaderstats.Coins.value + 5 |
Error message
23:35:27.588 GetPlayerFromCharacter is not a valid member of MeshPart "Workspace.bestshot123.LeftHand" - Server - Script:4