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Why is the bot respawning with 0 Health?

Asked by 3 years ago

I made a respawn script for a mob that I made but everytime I set the health back to 100 it just keeps 0... why is that? Here is the script

name="Humanoid"
local maxhealth = 100
local load = script.Parent.Humanoid:LoadAnimation(script.Parent.Idle)
load:Play()
script.Parent.Humanoid.Changed:Connect(function()
    if script.Parent.Humanoid.Health < 1 and script.Parent.Dead.Value == false then
        script.Parent.Dead.Value = true

        for i,v in pairs(script.Parent:GetChildren()) do
            if v:IsA("MeshPart") then
                for i = 1,10 do
                    wait(.05)
                    v.Transparency = v.Transparency + 0.1
                end

            end
        end


        print("Bot died")

        wait(5)




        for i,v in pairs(script.Parent:GetChildren()) do
            if v:IsA("MeshPart") then
                v.Transparency = 0

            end
        end

        script.Parent.Humanoid.Health = maxhealth -- Over here I set it back
        wait(1)
        script.Parent.Dead.Value = false
    end


end)

1 answer

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Answered by 3 years ago

It's maybe because the humanoid when dead, stays dead, I think that's because when it dies, it turns into a different instance called a DeadStateHumanoid or something. Try deleting the humanoid and adding a new one, you can even make variables to copy the old data to the new one.

Hope this helps :3

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