so me and my friend are working on a game, yet for some reason, when I playtest it, only the animation buttons that I made work for myself. it's even worse in public servers, It doesn't work at all! please help. P.S the scripts for me and my friends animation-buttons are the same -pwgth
local animation = Instance.new("Animation") animation.AnimationId = "rbxassetid://7284962336" local trackanimation = nil local playability = true function playAnimation (animationSource) if playability == true then local plr = game.Players.LocalPlayer trackanimation = plr.Character.Humanoid:LoadAnimation (animation) trackanimation.KeyframeReached:Connect(function() print("10!") end) trackanimation:play() end end script.Parent.MouseButton1Click:Connect(playAnimation)