"Unable to cast to array." Is what I saw
local DataStoreService = game:GetService("DataStoreService") local DataStore = DataStoreService:GetDataStore("DataStore") game.Players.PlayerAdded:Connect(function(player) local Shaggys = Instance.new("Folder") Shaggys.Name = "Shaggys" Shaggys.Parent = player local Shaggy = Instance.new("IntValue") Shaggy = Instance.new("IntValue") Shaggy.Name = "Shaggy" Shaggy.Parent = Shaggys local DiscountShaggy = Instance.new("IntValue") DiscountShaggy.Name = "DiscountShaggy" DiscountShaggy.Parent = Shaggys local NeonPinkShaggy = Instance.new("IntValue") NeonPinkShaggy.Name = "NeonPinkShaggy" NeonPinkShaggy.Parent = Shaggys local CrimsonShaggy = Instance.new("IntValue") CrimsonShaggy.Name = "CrimsonShaggy" CrimsonShaggy.Parent = Shaggys local DiscountCrimsonShaggy = Instance.new("IntValue") DiscountCrimsonShaggy.Name = "DiscountCrimsonShaggy" DiscountCrimsonShaggy.Parent = Shaggys local FractalShaggy = Instance.new("IntValue") FractalShaggy.Name = "FractalShaggy" FractalShaggy.Parent = Shaggys local GradientShaggy = Instance.new("IntValue") GradientShaggy.Name = "GradientShaggy" GradientShaggy.Parent = Shaggys local LimeGreenShaggy = Instance.new("IntValue") LimeGreenShaggy.Name = "LimeGreenShaggy" LimeGreenShaggy.Parent = Shaggys local LiterallyShaggy = Instance.new("IntValue") LiterallyShaggy.Name = "LiterallyShaggy" LiterallyShaggy.Parent = Shaggys local NightShaggy = Instance.new("IntValue") NightShaggy.Name = "NightShaggy" NightShaggy.Parent = Shaggys local OrangeShaggy = Instance.new("IntValue") OrangeShaggy.Name = "OrangeShaggy" OrangeShaggy.Parent = Shaggys local PRShag = Instance.new("IntValue") PRShag.Name = "PRShag" PRShag.Parent = Shaggys local PShag = Instance.new("IntValue") PShag.Name = "PShag" PShag.Parent = Shaggys local RSh = Instance.new("IntValue") RSh.Name = "RSh" RSh.Parent = Shaggys local USShaggy = Instance.new("IntValue") USShaggy.Name = "USShaggy" USShaggy.Parent = Shaggys local PlayerUserId = "Player_"..player.UserId local DataShaggy local DataDiscountShaggy local DataNeonPinkShaggy local DataCrimsonShaggy local DataDiscountCrimsonShaggy local DataFractalShaggy local DataGradientShaggy local DataLimeGreenShaggy local DataLiterallyShaggy local DataNightShaggy local DataOrangeShaggy local DataPRShag local DataPShag local DataRSh local DataUSShaggy local success, errormessage = pcall(function() DataShaggy = DataStore:GetAsync(PlayerUserId) DataDiscountShaggy = DataStore:GetAsync(PlayerUserId) DataNeonPinkShaggy = DataStore:GetAsync(PlayerUserId) DataCrimsonShaggy = DataStore:GetAsync(PlayerUserId) DataDiscountCrimsonShaggy = DataStore:GetAsync(PlayerUserId) DataFractalShaggy = DataStore:GetAsync(PlayerUserId) DataGradientShaggy = DataStore:GetAsync(PlayerUserId) DataLimeGreenShaggy = DataStore:GetAsync(PlayerUserId) DataLiterallyShaggy = DataStore:GetAsync(PlayerUserId) DataNightShaggy = DataStore:GetAsync(PlayerUserId) DataOrangeShaggy = DataStore:GetAsync(PlayerUserId) DataPRShag = DataStore:GetAsync(PlayerUserId) DataPShag = DataStore:GetAsync(PlayerUserId) DataRSh = DataStore:GetAsync(PlayerUserId) DataUSShaggy = DataStore:GetAsync(PlayerUserId) end) if success then Shaggy.Value = DataShaggy DiscountShaggy.Value = DataDiscountShaggy NeonPinkShaggy.Value = DataNeonPinkShaggy CrimsonShaggy.Value = DataCrimsonShaggy DiscountCrimsonShaggy.Value = DataDiscountCrimsonShaggy FractalShaggy.Value = DataFractalShaggy GradientShaggy.Value = DataGradientShaggy LimeGreenShaggy.Value = DataLimeGreenShaggy LiterallyShaggy.Value = DataLiterallyShaggy NightShaggy.Value = DataNightShaggy OrangeShaggy.Value = DataOrangeShaggy PRShag.Value = DataPRShag PShag.Value = DataPShag RSh.Value = DataRSh USShaggy.Value = DataUSShaggy end end) game.Players.PlayerRemoving:Connect(function(player) local PlayerUserId = "Player_"..player.UserId local DataShaggy = player.Shaggys.Shaggy.Value local DataNeonPinkShaggy = player.Shaggys.NeonPinkShaggy.Value local DataDiscountShaggy = player.Shaggys.DiscountShaggy.Value local DataCrimsonShaggy = player.Shaggys.CrimsonShaggy.Value local DataDiscountCrimsonShaggy = player.Shaggys.DiscountCrimsonShaggy.Value local DataFractalShaggy = player.Shaggys.FractalShaggy.Value local DataGradientShaggy = player.Shaggys.GradientShaggy.Value local DataLimeGreenShaggy = player.Shaggys.LimeGreenShaggy.Value local DataLiterallyShaggy = player.Shaggys.LiterallyShaggy.Value local DataNightShaggy = player.Shaggys.NightShaggy.Value local DataOrangeShaggy = player.Shaggys.OrangeShaggy.Value local DataPRShag = player.Shaggys.PRShag.Value local DataPShag = player.Shaggys.PShag.Value local DataRSh = player.Shaggys.RSh.Value local DataUSShaggy = player.Shaggys.USShaggy.Value local success, errormessage = pcall(function() DataStore:SetAsync(PlayerUserId, DataShaggy, DataNeonPinkShaggy, DataDiscountShaggy, DataCrimsonShaggy, DataDiscountCrimsonShaggy, DataFractalShaggy, DataGradientShaggy, DataLimeGreenShaggy, DataLiterallyShaggy, DataNightShaggy, DataOrangeShaggy, DataPRShag, DataPShag, DataRSh) end end)