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Why is not touch event not firing for a specific part? [SOLVED]

Asked by 3 years ago
Edited by JesseSong 3 years ago

I made an explosion part which when used will extend itself and if touched another part it will unanchor the part I added script to every part I want to unanchor on explosion

it clones part that is located in serverstorage

script:

script.Parent.Touched:Connect(function(part)
    print(part.Name)
    if part.Name == "ExplosionPart" then
        script.Parent.Anchored = false
    end
end)

It detects player charcter and other parts but not the part I want itself

Looks like touched doesn't fire for cancollide false parts

Thanks

0
Thanks to everyone but I found solution it was cantouch false 00000x_3444 0 — 3y

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