this is the local script in starter character scripts that doesnt change the ambient reverb
errors: cannot assign reverbtype cannot be assigned to (line 6)
dont know how to fix plz help
local character = script.Parent local foot = character:FindFirstChild("LeftFoot") or character:FindFirstChild("RightFoot") or character:FindFirstChild("Left Leg") or character:FindFirstChild("Right Leg") foot.Touched:Connect(function(otherPart) if otherPart and otherPart.Name == "beeaaaaa" then game.SoundService.AmbientReverb.ReverbType = 9 game.SoundService.jazz.Playing = true wait(1.3) game.SoundService.jazz.Playing = false game.SoundService.AmbientReverb.ReverbType = 0 game.SoundService.jazz.TimePosition = 0 end end)
What you basically have to do is add an enumeration (enum) when you're doing things like soundservice.
Also, sorry for the late reply
code:
game:GetService("SoundService").AmbientReverb = Enum.ReverbType.City -- change to whatever one you want it to
ENUM - Roblox Developer forums
ENUM - Roblox wiki