This isn't like a GUI button, but an area that if a player enters, a ScreenGUI comes up
I think the best way is indeed to make an area, set the area part to cancollide false and transparency to 1 so it is invisble.
You then right this code in a local script inside that part:
local area = script.Parent local players = game:GetService("Players") area.Touced:Connect(function() players.LocalPlayer.PlayerGui.YourGui.Enabled = true -- players.LocalPlayer.PlayerGui.YourGui.Visible = true -- when using Visible end)
Closed as Not Constructive by imKirda and RazzyPlayz
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?