IM very bad with GUIing but i have hope that someone will help me with this problem
I think what you mean is to make a button that when you click it, makes another gui appear, well...
First put a ScreenGui in StarterGui, then put a frame inside of that ScreenGui. After that, put a text button into the frame, move it wherever you want and customize if it you want. Then insert a local script inside the TextButton
Put this inside the local script
script.Parent.MouseButton1Down:Connect(function() -- If the player clicks on the button, it will -- create a function
script.Parent.Parent.Visible = true -- Makes the frame visible (tip, add a text label inside of your ---- frame if you want to have words inside of it)
if you want an exit button, do the same thing but instead of "true", do "false", inside of the local script.
oh also, make the frame invisible (Go into the frame's properties and change the 'Visible' property to false)
Closed as Not Constructive by WizyTheNinja, RazzyPlayz, and Ziffixture
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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