I've been trying to find on how to rotate a character. When I try to set HumanoidRootPart's orientation to a Vector3 value, it makes the character walk in an unusual direction, kind of like moonwalking.
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Closed as Not Constructive by Dovydas1118 and imKirda
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?