CANT ROLL ball when attached. What do i do??? [closed]
01 | function AttachBall(part,ball) |
03 | local Attacher = Instance.new( "WeldConstraint" ,part) |
11 | local Character = script.Parent |
13 | local RootPart = Character:WaitForChild( "UpperTorso" ) or Character:WaitForChild( "Torso" ) |
15 | local Ball = Instance.new( "Part" ,Character) |
17 | Ball.Shape = Enum.PartType.Ball |
19 | Ball.Size = Vector 3. new( 8 , 8 , 8 ) |
21 | Ball.CFrame = RootPart.CFrame |
23 | AttachBall(RootPart,Ball) |
27 | Character.PrimaryPart = RootPart |
29 | Character:WaitForChild( "HumanoidRootPart" ):Destroy() |
it wont roll when the person controls pls help