I want to have a flying NPC which can go up or down depending if the terrain is higher than up (the NPC levitates up) or if they are attacking ground NPCs (could just levitate) or other flying NPCs (below or higher than the NPC). The thing is, I dunno where to start, I tried using BodyVelocity and BodyPosition, it did not work out well as I expected. Would I use Cframe or would I use a modified version of pathfinding (using Y value) to get the NPC to fly.
EDIT: THIS QUESTION IS 10 DAYS OLD YET IT IS MODERATED BRUH
Closed as Not Constructive by IAmNotTheReal_MePipe, User#32819, Cynical_Innovation, and Leamir
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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