The top one is the main script while the bottom is the local script.
-- Made by axis95 local tool = script.Parent local speedboost = 1.25 local damage = 100 local swingtime = 1 local combowindown = .5 local handle = tool:WaitForChild("Handle") local event = tool:WaitForChild("RemoteEvent") local slashsound = handle:WaitForChild("SlashSound") local Overheadsound = handle:WaitForChild("OverheadSound") local LungeSoundsound = handle:WaitForChild("LungeSoundSound") local lastclick = tick() local combo = 0 handle.Touched:connect(function(hit) if equipped and character and humanoid and humanoid.Health > 0 and hit and not hit:IsDescendantOf(character) then local targethumanoid = hit.Parent:FindFirstChild("Humanoid") if targethumanoid and targethumanoid.Health > 0 and not hithumanoids[targethumanoid] then hithumanoids[targethumanoid] = true targethumanoid:TakeDamage(damage * combo) end end end) tool.Activated:connect(function() local clickdelta = tick() - lastclick if clickdelta > swingtime then lastclick = tick() hithumanoids = {} if clickdelta < swingtime + combowindow then combo = (combo + 1) % 3 else combo = 0 end if player then if combo == 0 then event:FireClient(player, "RunAnimation", "SlashAnim2") slashsound:Play() elseif combo == 1 then event:FireClient(player, "RunAnimation", "ThrustAnim2") Overheadsound:Play() elseif combo == 2 then event:FireClient(player, "RunAnimation", "OverheadAnim2") LungeSoundsound:Play() end end end end) tool.Equipped:connect(function() equipped = true lastclick = tick() combo = 0 player = game.Players:GetPlayerFromCharacter(character) humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.WalkSpeed = humanoid.WalkSpeed * speedboost else character = nil end end) tool.Unequipped:connect(function() equipped = false if humanoid then humanoid.WalkSpeed = humanoid.WalkSpeed / speedboost end character = nil humanoid = nil end) ---------------------------------------------------------------------------------------- -- Made by axis95 local tool = script.Parent local event = tool:WaitForChild("RemoteEvent") event.OnClientEvent:connect(function(...) local tuple = (...) if tuple[1] == "RunAnimation" then local anim = tool:FindFirstChild(tuple[2]) if anim and humanoid then local loadedanim = humanoid:LoadAnimation(anim) if loadedanim then loadedanim:Play() if themouse then themouse.Icon = "rbxasser://textures\\GunWaitCursor.png" wait(1) themouse.Icon = "rbxasser://textures\\GunCursor.png" end end end end end) tool.Equipped:connect(function(mouse) themouse = mouse humanoid = tool.Parent:FindFirstChild("Humanoid") if humanoid then local anim = tool:FindFirstChild("IdleAnim3") if anim and humanoid then if loadedidleanim then loadedidleanim:Stop() end local loadedidleanim = humanoid:LoadAnimation(anim) if loadedidleanim then loadedidleanim:Play() end end local anim = tool:FindFirstChild("EquipAnim") if anim and humanoid then local loadedanim = humanoid:LoadAnimation(anim) if loadedanim then loadedanim:Play() end end end if themouse then themouse.Icon = "rbxasser://textures\\GunCursor.png" end end) tool.Unequipped:connect(function() if loadedidleanim then loadedidleanim:Stop() end end) --I can get the equip function to work but I can't get it to swing. Any help?
I cant get it to swing for some reason. I re written it twice and checked it a bunch of times. Any help?
Closed as Not Constructive by AmericanStripes
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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