So I'm making a flight attendant serving system for myself and a friend, and I want to have it be click based, where the flight attendant clicks on a player, and said player is selected so food can be handed to them, how do I script the mouse function where if I click a player and the player is selected, I would put code here but it's a mess even though I wrote it a week ago and it doesn't work anymore somehow. So to sum it up, how do I tell when a player's mouse is hovering over a player, and when they click, the player is saved in an objectvalue, that's all ok bye
use that so i think u are not so good at scripting? no Anyways
This is The Code:
local Mouse = Player:GetMouse() -- This gives the mouse Mouse.Button1Down:Connect(function() if Mouse and Mouse.Target then if Mouse.Target == YOUR PLAYER then -- This Line Check for Player If It Clicked print("LOL") -- SO Put What U Want Here end end end)
IF u want any help for ur game i can help u
Closed as Not Constructive by JailBreaker_13, matiss112233, Cynical_Innovation, IAmNotTheReal_MePipe, Leamir, and brokenVectors
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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