I have been trying to create a puzzle game, but it has certain parts that delete other parts but don't delete the player, but if you accidentally remove an important part in the game its impossible, so I want to make a dropper that generates a union when you click a part.
Alright, I don't know whether you have tried it yourself but here is the script. (If you didn't, you are not a "Real" Game Dev:
--Put this script inside click detector local clickDetect = script.Parent clickDetect.MouseClick:Connect(function() local partToBeCreated = Instance.new("Part") partToBeCreated.Parent = game.Workspace partToBeCreated.Position = Vector3.new(0, 0, 0) -- Enter where it would be created end)
Closed as Not Constructive by Nguyenlegiahung, IAmNotTheReal_MePipe, and killerbrenden
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?