local plr = game.Players.LocalPlayer local HammerGuiFake = plr.PlayerGui:WaitForChild("HammerGui") local HammerGuiReal = HammerGuiFake:WaitForChild("FullHammerGui") if script.Parent.Equipped then HammerGuiReal.Visible = true end
local plr = game.Players.LocalPlayer local HammerGuiFake = plr.PlayerGui:WaitForChild("HammerGui") local HammerGuiReal = HammerGuiFake:WaitForChild("FullHammerGui") local function onChanged() if script.Parent.Equipped then HammerGuiReal.Visible = true else HammerGuiReal.Visible = false end end script.Parent:GetPropertyChangedSignal("Equipped"):Connect(onChanged)