hi im making a game that have game teleport in it. theres also tool in the game. id like to know how do you make it so that the player's backpack item will still be in the player's backpack when he or she teleported to the other game? (im still new to the whole scripting stuff)
You can achieve this by doing 2 things:
if it's a tool that EVERY player has just make a simple script like this in the game you teleport to:
game.Players.PlayerAdded:Connect(function(player) game.Lighting.TOOL:Clone().Parent = player.Backpack end)
DataStoreService
to save data and load data in the new game.
Closed as Not Constructive by alexfinger21, IAmNotTheReal_MePipe, killerbrenden, and Dovydas1118
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
Why was this question closed?