hi im making a game that have game teleport in it. theres also tool in the game. id like to know how do you make it so that the player's backpack item will still be in the player's backpack when he or she teleported to the other game? (im still new to the whole scripting stuff)
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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You can achieve this by doing 2 things:
if it's a tool that EVERY player has just make a simple script like this in the game you teleport to:
game.Players.PlayerAdded:Connect(function(player) game.Lighting.TOOL:Clone().Parent = player.Backpack end)
DataStoreServiceto save data and load data in the new game.