So, im sure it's not that complicated but for some reason I can't it to work. Im trying to make it so when the player presses "q" it make them go invisible until they let go of It. Any ideas?
You could loop through all the parts of the character to change their transparency
for i,v in pairs(character:GetChildren()) do if v:IsA("BasePart") then if v.Name ~= "HumanoidRootPart" then v.Transparency = 1 end end end
Closed as Not Constructive by kingblaze_1000, ScuffedAI, and youtubemasterWOW
This question has been closed because it is not constructive to others or the asker. Most commonly, questions that are requests with no attempt from the asker to solve their problem will fall into this category.
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