I'm working on a sword fight event game and I want it once a player dies they switch teams so they spawn somewhere else, if anyone can help will be greatly appreciated. I don't have any code cause I got no clue how to.
Modify your team name and change them to your preference.Parent Use the humanoid.Died it better and efficient to check whether the player has died
Also make sure this is in a server script.
for _,plr in pairs(game.Players:GetPlayers()) do local char = plr.Character or plr.CharacterAdded:Wait() local hum = char.Humanoid hum.Died:Connect(function() if plr.Team == game.Teams.YOURTEAMS then -- Change the team names to your own teams by going on explorer and inserting teams plr.Team = game.Teams.YOURTEAMS end end) end
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