There should be a plugin called "Build Rig" in your studio. Make an r15 block rig (best for animating) Animate that with the "Animation Editor" Script. When done, export it, and name it. Copy the id for the animation. Then once you keybind a script to "q" and "e". Go to properties, and paste the animation ID into there.
Write this into your script:
1 | local humanoid = game.Players:FindFirstChild( "Humanoid" ) |
2 | local animation = instance.new( "Animation" ) |
3 | animation.Parent = humanoid.Parent |
4 | animation.AnimationId = "Paste your id here" |
5 | animation.Name = "Animation" |
6 | local animate = humanoid.Parent.Animation:LoadAnimation(humanoid.Parent.Animation) |
8 | (put your keybinding script here) |
Closed as Not Constructive by User#29913, moo1210, ScuffedAI, and Leamir
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