Here's the issue I'm getting in the developer console.
https://cdn.discordapp.com/attachments/268953014004350977/701603961546866775/unknown.png
There's nothing in Line 613 about a function __call. It's just a variable. The other issue is about another script, in Line 7.
local DataStore2 = require(game.ServerScriptService.DataStore.MainModule) local limit = 800 while true do wait(60) -- 1 Mins: 60 for _, player in ipairs(game.Players:GetChildren()) do local bankStore = DataStore2("Bank",player) local got = bankStore:Get(0) if got ~= limit then if player:IsInGroup(4339340) then bankStore:Increment(7) elseif player:IsInGroup(4609084) then bankStore:Increment(10) elseif player:IsInGroup(4609362) then bankStore:Increment(13) elseif player:IsInGroup(4621123) then bankStore:Increment(10) elseif player:IsInGroup(4503448) then bankStore:Increment(13) else bankStore:Increment(7) end end end end
There may be some information I'm missing here. It's working in another published game, but not on this one. What do I need to change?