I do not want to just Teleport, more like I want to swiftly noclip through my map and reach coordinates, but cant seem to do it! Here is my current code:
wait(3) local you = game.Players.LocalPlayer.Character:GetChildren() local target = game.Workspace["target"].HumanoidRootPart.Position for i,v in pairs(you) do v.CanCollide = false game.Players.LocalPlayer.Character.Humanoid:ChangeState(10) v.Position = v.Position + Vector3.new(.01,.01,.01) end
I have also tried just MoveTo, and high walkspeeds, simply wont work, and would just be an autowalk to the location, any help will do, thanks.
EDIT: Also, my old code was a repeat until hit the coordinates, but no matter the code it either flings me, or just walks there.
EDIT #2: New script:
repeat wait() until game.Loaded local you = game.Players.LocalPlayer.Character local humanoid = you.Humanoid local target = Vector3.new(-30.91, 27.05, -89.3) local model = you:GetChildren() local apples ={} for i=1,#model do if model[i].Name == "LowerTorso" or model[i].Name == "UpperTorso" then table.insert(apples, model[i]) end end for i=1,#model do if model[i].Name == "Head" or model[i].Name == "HumanoidRootPart" then table.insert(apples, model[i]) end end repeat wait() humanoid.WalkSpeed = 150 humanoid:ChangeState(18) humanoid:MoveTo(target) for i,v in pairs(apples) do v.CanCollide = false print(i) print(v) end until you.UpperTorso.Position == target
Put this in a ServerScript and put the ServerScript in your wanted ActivatorPad. If you want to transport them right when they spawn in then you should put the ServerScript in a spawnlocation.
I know I didn't explain why this is the solution because I'm not good at describing and I'm not good at teaching. But I hoped this helped.
local target = CFrame.new(-30.91, 27.05, -89.3) local TweenService = game:GetService("TweenService") local TweenInformation = TweenInfo.new(1, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut) local Goal = {CFrame = target} script.Parent.Touched:Connect(function(Hit) if Hit.Parent:FindFirstChild("Humanoid") then print("Found Player") local HumanoidRootPart = Hit.Parent:WaitForChild("HumanoidRootPart") HumanoidRootPart.Anchored = true local Transport = TweenService:Create(HumanoidRootPart, TweenInformation, Goal) Transport:Play() Transport.Completed:Connect(function() HumanoidRootPart.Anchored = false end) end end)