Seat doesnt work when cloned to workspace from lighting?
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4 years ago Edited 4 years ago
comn = script.Parent
plr = game.Players.LocalPlayer
function onButton1Down(mouse)
if game.Workspace:FindFirstChild(plr.Name.."s"..script.Parent.Name) then
game.Workspace[plr.Name.."s"..script.Parent.Name]:remove()
local model = game.Lighting.Animals[script.Parent.Name]:clone()
model.Parent = game.Workspace
model.Name = plr.Name.."s"..script.Parent.Name
model:MakeJoints()
model:MoveTo(mouse.hit.p+Vector3.new(0,1,0))
wait(0.3)
comn.Unequipped:connect(Unequip)
script.Parent:remove() -- removes the spawner tool
else
local model = game.Lighting.Animals[script.Parent.Name]:clone()
model.Parent = game.Workspace
model.Name = plr.Name.."s"..script.Parent.Name
model:MakeJoints()
model:MoveTo(mouse.hit.p+Vector3.new(0,1,0))
wait(0.3)
comn.Unequipped:connect(Unequip)
script.Parent:remove() -- removes the spawner tool
end
end
function onEquippedLocal(mouse)
if mouse == nil then
print("Mouse not found")
return
end
mouse.Icon = ""
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
end
comn.Equipped:connect(onEquippedLocal)