I have a music in my game. If a player dies, the music restarts. Why does that happen and how to stop it? I have a local script inside the started gui which just plays the sound:
game.Workspace.Music:Play()
But so when the player dies, the music restarts. I don't want that to happen.
Please help
Thanks
Open StarterPlayer, create a local script in StarterPlayerScripts, and add a Sound instance into the Local script
Picture of how it should look: https://gyazo.com/c0beb54a36f1a08dcc95b139de892f2c
Then,type the following into the LocalScript:
local Music = script.Sound
Music:Play()