Hi. I'm making a game with cats. You can customize their colour. The output doesn't say anything but the color is not changing. I know some things are very weird in the code, but the only problem is color = BrickColor.new("White")
Here is the code:
local playername = script.Parent.Player.Value local player = game.Players:FindFirstChild(""..playername.."") local leaderstatscolor = player:WaitForChild("leaderstats"):WaitForChild("Color") local color = script.Parent.BrickColor local colors = {"Gray" or "White"} while true do local leaderstatscolor = player.leaderstats.Color wait(1) if leaderstatscolor.Value ~= "Gray" and leaderstatscolor.Value ~= "White" then print(leaderstatscolor.Value) leaderstatscolor.Value = "Gray" color = BrickColor.new("Dark stone grey") else if leaderstatscolor.Value == "White" then print("Debug 2") color = BrickColor.new("White") --[[ if level.Value >= 3 then size = "4.612, 5.541, 6.236" end--]] end end end
here is the movement script ---> pet:
local bodyPos = Instance.new("BodyPosition", newPet) bodyPos.MaxForce = Vector3.new(math.huge, math.huge, math.huge) local bodyGyro = Instance.new("BodyGyro", newPet) bodyGyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) while wait() do bodyPos.Position = humRootPart.Position + Vector3.new(2, 2, 3) bodyGyro.CFrame = humRootPart.CFrame end
hope someone can help! :)
Yuri
You set color
as a variable. That would mean that you would be changing the variable, not the pet's BrickColor. Try this:
local playername = script.Parent.Player.Value local player = game.Players:FindFirstChild(""..playername.."") local leaderstatscolor = player:WaitForChild("leaderstats"):WaitForChild("Color") local colors = {"Gray" or "White"} while true do local leaderstatscolor = player.leaderstats.Color wait(1) if leaderstatscolor.Value ~= "Gray" and leaderstatscolor.Value ~= "White" then print(leaderstatscolor.Value) leaderstatscolor.Value = "Gray" script.Parent.BrickColor = BrickColor.new("Dark stone grey") else if leaderstatscolor.Value == "White" then print("Debug 2") script.Parent.BrickColor = BrickColor.new("White") --[[ if level.Value >= 3 then size = "4.612, 5.541, 6.236" end--]] end end end
Also, is the leaderstatscolor
value a BrickColor
value?