I know this isn't a request site and we are supposed to at least try to do our best but I'm unable to do this myself. I'm new and I barely know the basic stuff. I'm not sure how hard this is, but what I've been trying to figure out is this.
When a player enters a certain area which will be a block that players can walk inside it. When they're inside of the block every time they jump a sound will play out. Instead of the regular Roblox Jump Sound, another sound plays. How can I make this?
local a = script.Parent local jumpSound = script.Sound a.Touched:Connect(function(hit) if (hit.Parent.Humanoid ~= nil) then while (hit.Parent.Humanoid.Jump == true) do jumpSound:Play() wait() end end end)
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