Okay, so I am making a game, and it has a GUI Ordered Leaderboard that uses ODS (Ordered DataStores). I previously had the leaderboard working on a SurfaceGui, but I wanted to turn it into a ScreenGui... So I did. And when I did, it basically stopped updating. Please tell me what I have done wrong, how I could possibly fix it, and if there's a possible way to improve it.
Wiki links & in-depth examples would be greatly appreciated for future reference with Data & DataStores.
This code is written in a regular Script...
local Data = game:GetService("DataStoreService"):GetOrderedDataStore("ScoreBoard") game.Players.PlayerAdded:connect(function(Player) wait(3) while true do wait(5) Data:SetAsync(Player.Name, Player.Apples.Value) end end) function updateBoard(board, data) for k,v in pairs(data) do local pos = k local name = v.key local score = v.value local nametextbox = board.Apples:FindFirstChild("Name" .. pos) nametextbox.Text = name local scoretextbox = board.Apples:FindFirstChild("Name" .. pos).Score scoretextbox.Text = score end end while true do local pages = Data:GetSortedAsync(false, 10) local data = pages:GetCurrentPage() updateBoard(script.Parent, data) if not pages.IsFinished then pages:AdvanceToNextPageAsync() data = pages:GetCurrentPage() updateBoard(script.Parent.Next10, data) end wait(.1) end
Please answer as soon as possible. I have plenty of players asking me to fix the leaderboard.
Do you have the output?