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How do I detect when someone chatted something specific?

Asked by 4 years ago

Like for commands or something. But you can just tell me how it detects it part ik how to do the rest.

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Answered by
Nanomatics 1160 Moderation Voter
4 years ago

You just set up a .Chatted listener for every player as they join your game

Ex:

game.Players.PlayerAdded:Connect(function(player)
    player.Chatted:Connect(function(msg, recipient)
        if msg == "command" then
            -- code 
        end 
    end)
end)

You can look into string patterns for more advanced techniques.

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You should debounce the recipient. Ziffixture 6913 — 4y
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