lualuaEnabled = true Combo = 1 game.StarterPack.s.Function.OnServerEvent:connect(function(Player, Action, V1) local c = Player.Character if Enabled == false then return end if Action == "Combat" then Enabled = false if Combo == 1 then
local Track = Instance.new("Animation") Track.AnimationId = "rbxassetid://4804402067" local Anim = c.Humanoid:LoadAnimation(Track) Anim:Play() c.Humanoid.WalkSpeed = 8 local FX = game.Workspace.FX.Neneffect:Clone() FX.CFrame = c.RightHand.CFrame*CFrame.new(0,0,.1) local Weld = Instance.new('WeldConstraint',FX) Weld.Part0 = FX Weld.Part1 = c.RightHand wait(0.75) FX:Destroy() c.Humanoid.WalkSpeed = 16 local Region = Region3.new(V1-Vector3.new(2,2,2),V1+Vector3.new(2,2,2)) local RTable = workspace:FindPartsInRegion3(Region, nil, 20) for i,v in pairs(RTable) do if v.Parent:findFirstChild("Humanoid") and v.Parent:FindFirstChild("Deb") == nil and v.Parent ~=c then local Deb = Instance.new("BoolValue", v.Parent) Deb.Name = "Deb" game.Debris:AddItem(Deb,0.2) v.Parent.Humanoid:TakeDamage(8) local BV = Instance.new("BodyVelocity", v) BV.MaxForce = Vector3.new(25000,100000000,25000) BV.Velocity = c.HumanoidRootPart.CFrame.lookVector*28 game.Debris:AddItem(BV,0.9) end end end wait(0.2) Enabled = true end
end) for some reason the FX doesn't appear in game at all and nothing is showing in the out put the whole script works besides the FX like i can do the whole attack but the FX refuses to appear