https://gyazo.com/d1156533ce593a8968e85eda4086085b
I use textbounds to know where to place the message textlabel, so that the player can have its own color. But when it gets resized, it breaks, see GIF. How would I fix this?
local Message = Instance.new("TextLabel", ChatLogsGUI) Message.Text = "["..tostring(Player).."]"..": " Message.TextScaled = true Message.TextColor3 = Color3.new(1,1,1) Message.Size = UDim2.new(0.5,0,0.012,0) Message.Position = UDim2.new(0,0,0,0) Message.TextXAlignment = Enum.TextXAlignment.Left Message.BackgroundTransparency = 1 Message.TextTransparency = 0 Message.BorderSizePixel = 0 local Message2 = Instance.new("TextLabel", Message) Message2.Text = Messager Message2.TextScaled = true Message2.TextColor3 = Color3.new(1,1,1) Message2.Size = UDim2.new(10,0,1,0) Message2.Position = UDim2.new(0,Message.TextBounds.X,0,0) Message2.TextXAlignment = Enum.TextXAlignment.Left Message2.BackgroundTransparency = 1 Message2.TextTransparency = 0 Message2.BorderSizePixel = 0 Message2.Name = "Dos"
^Script that creates the textlabels