so i have a script that zooms out the camera when player died but for some reason changing the CameraMinZoomDistance value doesnt work, but it works with CameraMaxZoomDistance
here is my script:
function udead(whodat, whodatplr) whodat.Humanoid.Died:connect(function() --script.dead:Clone().Parent = whodatplr.PlayerGui print("player died") whodatplr.CameraMinZoomDistance = 15 whodatplr.CameraMaxZoomDistance = 16 end) end game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:wait() udead(plr.Character,plr) plr.CharacterAdded:connect(function(char) udead(char,plr) end) end)