I'm building my data store for my game, and the name of the folder that stores the players data is there user id, but I now don't know how to reference it, so that I can add values to the save file.
local function addRequiredParts(player) local playerID = player.UserId local Location = game.ReplicatedStorage.playerData.playerID.givenValues local tempVar = Instance.new("BoolValue") tempVar.Name = "newPlyr" tempVar.value = false tempVar.Parent = Location tempVar = nil local tempvar = Instance.new("NumberValue") tempvar.Name = "forceMastery" tempvar.value = nil tempvar.Parent = Location tempvar = nil local tempvar = Instance.new("NumberValue") tempvar.Name = "forceEndurance" tempvar.value = 100 tempvar.Parent = Location tempvar = nil local tempvar = Instance.new("BoolValue") tempvar.Name = "usingForce" tempvar.value = false tempvar.Parent = Location tempvar = nil local tempvar = Instance.new("NumberValue") tempvar.Name = "forceSrength" tempvar.Value = nil tempvar.Parent = Location tempvar = nil end game.Players.PlayerAdded:Connect(function(player) local newData = Instance.new("Model") local playerID = player.UserId newData.Name = (playerID) newData.Parent = game.ReplicatedStorage.playerData local playerValues = Instance.new("Model") playerValues.Name = "givenValues" playerValues.Parent = newData addRequiredParts(player) end)