Respawn with no GUI?
How to I make it so when a player re-spawns they do not see the start gui.
Here is the script:
01 | Start = script.Parent.StartButton |
02 | CourseSelect = script.Parent.CourseSelect |
03 | target = game.Workspace.Cam |
04 | camera = workspace.CurrentCamera |
05 | camera.CameraType = Enum.CameraType.Scriptable |
06 | camera.CameraSubject = target |
09 | CourseSelect.Visible = false |
11 | Course 1 = script.Parent.CourseSelect.Course 1 |
12 | Course 2 = script.Parent.CourseSelect.Course 2 |
13 | Course 3 = script.Parent.CourseSelect.Course 3 |
15 | Course 1. Visible = false |
16 | Course 2. Visible = false |
17 | Course 3. Visible = false |
18 | character = game.Players.LocalPlayer.Character |
19 | TwoD = game.Players.LocalPlayer.Character.Head |
22 | print ( "Started = false" ) |
24 | function ClickedStart() |
25 | if started = = false then |
26 | CourseSelect.Visible = true |
28 | for GuiSize = 1 , 45 do |
30 | CourseSelect.Size = CourseSelect.Size +UDim 2. new( 0.01 , 0 , 0.015 , 0 ) |
36 | Course 1. Visible = true |
37 | Course 2. Visible = true |
38 | Course 3. Visible = true |
42 | function ClickedCourse 1 () |
44 | print ( "Started = true" ) |
45 | Course 1. Visible = false |
46 | Course 2. Visible = false |
47 | Course 3. Visible = false |
48 | CourseSelect.Visible = false |
49 | character:MoveTo(workspace.Course 1 Tele.Position) |
52 | Start.MouseButton 1 Down:connect(ClickedStart) |
53 | Course 1. MouseButton 1 Down:connect(ClickedCourse 1 ) |