How would I go about adding the names of players into a frame, apart from your own player's name? Sort of like everyone else's name is in the frame apart from your own, I'm creating a WHODUNNIT game and you have to vote off the suspected killer, but I don't know how you would add players to the frame but make it that your own name doesn't show up
You would use I-Pairs with a local script, and everytime someone joins or leaves you update it:
Player = game.Players.LocalPlayer function UpdatePlayers(PlayerName) for i, v in pairs(game.Players:GetChildren()) do if v.Name ~= Player.Name then --Here you would add a frame corresponding to the name and number --The playerNumber is: i --The playerName is: v.Name else --Here is Your name in the game --The position of Your name end end end UpdatePlayers(Player) game.Players.PlayerAdded:Connect(UpdatePlayers) game.Players.PlayerRemoving:Connect(UpdatePlayers)