table.foreach(Humanoid:GetPlayingAnimationTracks(),function(_,v) v:Stop() end) if Character:FindFirstChild("Animate") then Character:FindFirstChild("Animate"):Destroy()
table.foreach iterates over all of the values in a table which is the first argument and then executes the function which is the second argument. For example, if you have a table like this
local Letters = { "A", "B", "C", "D" }
and you want to print every value in the table to console, you can use do
table.foreach(Letters, print)
This will go over every element in the table Letters and execute the function print with the arguments index and value. The output of this script will be
1 A 2 B 3 C 4 D
In the script which you provided, every animation that a humanoid is currently printing will execute this function
function(_, v) v:Stop() end
Since v represents an animation which the humanoid is playing, every animation the humanoid is playing will be stopped.