game.StarterGui.ScreenGui.TextLabel.Size.X.Offset="100"
that is the script i use and I received an error saying, "Offset cannot be assigned to"
this should be changed with Udim2 like this and change it in PlayerGui to let the player see the change like this
game.Players.LocalPlayer:WaitForChild("PlayerGui"):WaitForChild("ScreenGui").TextLabel.Size = UDim2.new(0,100,0,0)
the second and last values are offset for x and y
If your looking to use scale first you wanna find how big you want it to end off as. I'll use 0.3,0,0.13,0 for this
What you need to do is simple:
GuiLocal.Size = UDim2.new(0.3,0,0.13,0)
for what your doing (In a local script anywhere):
local Plr = game.Players.LocalPlayer local Gui = Plr.PlayerGui.ScreenGui.TextLabel Gui.Size = UDim2.new(0.3,0,0.13,0)
Hope this helped