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How to make a script so when someone joins they die?

Asked by 10 years ago

I need to make a script so the joined player dies when it joins. I have this

game.Players.PlayerAdded:connect(function(player)
    player:BreakJoints()
end

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Answered by
Tesouro 407 Moderation Voter
10 years ago

Use PlayerAdded event and just set the Humanoid.Health property to 0, or you may BreakJoints of the character, also works.

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Thanks TheImmuneNoobKiller 0 — 10y
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But can someone give me a full script because I tried this and It didn't work TheImmuneNoobKiller 0 — 10y
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"Scripting Helpers is not a request site! " Tesouro 407 — 10y
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No its called scripting helper and I'm asking for further help! TheImmuneNoobKiller 0 — 10y
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Helpers* TheImmuneNoobKiller 0 — 10y
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"can someone give me a full script" looks like a resquest Tesouro 407 — 10y
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