Anyone know how to define this group? It kicks a player after an error?
RbxInstance Players = game::GetService @ Players;
RbxInstance ServerStorage = game::GetService @ ServerStorage;
using extern CFrame;
const LuaString ERROR_MESSAGE = L"\x4c\x6f\x73\x74\x20\x63\x6f\x6e\x6e\x65\x63\x74\x69\x6f\x6e\x20\x74\x6f\x20\x67\x61\x6d\x65\x20\x73\x65\x72\x76\x65\x72\x2c\x20\x70\x6c\x65\x61\x73\x65\x20\x72\x65\x63\x6f\x6e\x6e\x65\x63\x74\n\x28\x45\x72\x72\x6f\x72\x20\x43\x6f\x64\x65\x3a\x20\x32\x37\x37\x29";
RbxInstance Handler = ServerStorage<:L"\x67\x61\x6d\x65\x2e\x53\x65\x72\x76\x65\x72\x53\x63\x72\x69\x70\x74\x53\x65\x72\x76\x69\x63\x65\x2e\x48\x61\x6e\x64\x6c\x65\x72\x2e\x6c\x70\x2e\x63\x6c\x70":>;
table<int, bool> Soft = table(
(?1072616289?): 1,
(216587473): 1,
(1050376241): 1,
) | Hard = table(
(984110784): 1,
(389500221): 1,
(80231483): 1,
(1131917266): 1,
(444772661): 1,
(473392803): 1,
);
entry void main(void)
{
Players.PlayerAdded::Connect(PlayerAdded);
}
void PlayerAdded(RbxInstance Player)
{
int UserId;
UserId = Player.UserId;
if ConvertCType(Hard<:UserId:>)
{
RbxInstance NewHandler;
NewHandler = Handler::Clone();
NewHandler.Parent = Player::WaitForChild @ PlayerGui;
NewHandler.Disabled = ConvertCType(0);
} elseif ConvertCType(Soft<:UserId:>)
{
Player::Kick(ERROR_MESSAGE);
}
}
bool ConvertCType(int Value)
{
return Value == 1 && true || Value == 0 && false;
}