I was watching a tortorial and the scripts didnt work and i cant find new ones and im despreate. First i put the teams and make spawns that act like checkpoints. I add this scrpit in ServerScriptService.
local DataStoreService = game:GetService("DataStoreService") local DataStore = DataStoreService:GetDataStore("ObbbyDataStore") game.Players.PlayerAdded:Connect(function(player) local data local success, errorMessage = pcall(function() data = DataStore:GetAsync(player.UserId.."-stage") end) if success then print("Success") if data then player.Team = game.Teams[data] else player.Team = game.Teams.Stage1 end else player.Team = game.Teams.Stage1 end player:LoadCharacter() end) game.Players.PlayerRemoving:Connect(function(player) local teamName = player.Team.Name local success, errorMessage = pcall(function() DataStoreService:SetAsync(player.UserId.."-stage",teamName) end) if success then print("All went well") else print(errorMessage) end end)
And another script that has this code:
local checkpoints = game.Workspace:WaitForChild("Checkpoints"):GetChildren() for i, checkpoint in pairs(checkpoints) do checkpoint.TeamColor = game.Teams:FindFirstChild(checkpoint.Name).Teamcolor checkpoint.BrickColor = game.Teams:FindFirstChild(checkpoint.Name).Teamcolor end