wanna keep button touched so people dont need to dance on it canu help ?
hey can someone help me i want it te keep touched it is for a button so people dont need to dance on the button
```lua
Door = script.Parent
local debounce = false
function getPlayer(humanoid)
local players = game.Players:children()
for i = 1, #players do
if players[i].Character.Humanoid == humanoid then return players[i] end
end
return nil
end
function onTouched(hit)
if debounce == false then
local human = hit.Parent:findFirstChild("Humanoid")
if (human == nil) then return end
local player = getPlayer(human)
debounce = true
if (player == nil) then return end
local stats = player:findFirstChild("leaderstats")
local sp = stats:findFirstChild("Cash") -- replace nani with the stat that is getting removed/subtracted.
local ao = stats:findFirstChild("Multi")
local a = stats:findFirstChild("Rebirths")
local u = stats:findFirstChild("Ultra")
local m = stats:findFirstChild("Mega")
local p = stats:findFirstChild("Prestige")
local o = stats:findFirstChild("Levelc") -- replace nani with the stat that is getting removed/subtracted.
if sp == nil then return false end
if ao == nil then return false end
if (sp.Value >=50) then -- replace 100 with stat cost
sp.Value = sp.Value - 50
o.Value = 0
print("Enough Money")
ao.Value = ao.Value + 2a.Valuem.Value*p.Value -- the multiplier you want
Door.BrickColor = BrickColor.new("Maroon")
wait(0)
Door.BrickColor = BrickColor.new("Maroon")
debounce = false
else debounce = false
end
end
end
connection = Door.Touched:connect(onTouched)
```