How would I make a server script put a gui and frame into all players player gui?
I put a script in serverscriptservice, that is only putting the gui and frame in that players player gui, that the event fired from. Do I need to change it, or use something else? Code:
1 | local remote = game.ReplicatedStorage.OpenEvent |
2 | remote.OnServerEvent:Connect( function (player) |
3 | player.PlayerGui:WaitForChild( "CreatingLobbyGui" ) |
4 | local LobbyCopy = game.Lighting.LobbyGui:Clone() |
5 | LobbyCopy.Parent = player.PlayerGui |
6 | local LobbysCopy = game.Lighting.Frame:Clone() |
7 | LobbysCopy.Parent = player.PlayerGui.ActiveLobbys.Frame.Frame |